On to more esoteric subjects ... suppose I have a ST 12, DX 12, IQ 8 fighter. If my fighter gets hit for 8 points of damage ( a significant smack ), should the fighter have to roll to remain standing, as per a shield bash? (no ST requirement, simply a 3D6 roll vs DX) One could argue that a hard enough hit is unbalancing and this should be represented somehow. Or not. :)
Why is this esoteric? It happens all the time, no? I thought in TFT canon, 8 points of damage in one attack to a humanoid target was an automatic knock to prone, no? (The only DX roll was if a figure falls next to a pit, to avoid falling in the pit, as well.)
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