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Re: (TFT) Re: Building; square megahex
From: "Craig W. Barber" <craigwbar@comcast.net>
...
> More importantly, on a megahex basis
> (for example, for Missile Weaps or Spells), it returns us to the
> original problem with squares, that is, you can shoot 41% further in a
> diagonal direction on a square grid than you can at the 90 degree
> angles.
...
Make a ruler and mark it off with the straight range and/or DX penalty.
It's even faster to use than counting hexes, and is even more accurate
than using a hex grid to determine range.
PvK
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