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Re: (TFT) Re: Building; square megahex
>Make a ruler and mark it off with the straight range and/or DX penalty.
>It's even faster to use than counting hexes, and is even more accurate
>than using a hex grid to determine range.
Hmm, one ruler for thrown / movement, one for missiles. No hexes or megahexes
at all.
Wait, isn't this where we all came in with CHAINMAIL?
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