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Re: (TFT) Re: Building; square megahex



On Wed, September 26, 2007 5:20 pm, Craig W. Barber wrote:
...
> Hmm, one ruler for thrown / movement, one for missiles.  No hexes or
> megahexes
> at all.
>
> Wait, isn't this where we all came in with CHAINMAIL?
...

* How many of us ever even read Chainmail, let alone played it?
* In theory hexes aren't needed (but you need to also add compasses to
determine facing but they are better than measures for some things
quickly, accurately and without disputes (facing, spacing, movement around
obstacles, describing areas...).
* Megahexes are just convenient for meta-mapping and streamlining rules,
but have some minor disadvantages too (mainly for people who are
interested in precision and verisimilitude).

PvK
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