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Re: (TFT) Re: Building; square megahex



Or use the string technique that I have spoken of. Same thing.

--David O. Miller


On Sep 26, 2007, at 5:21 PM, pvk@oz.net wrote:

From: "Craig W. Barber" <craigwbar@comcast.net>
...
More importantly, on a megahex basis
(for example, for Missile Weaps or Spells), it returns us to the
original problem with squares, that is, you can shoot 41% further in a
diagonal direction on a square grid than you can at the 90 degree
angles.
...

Make a ruler and mark it off with the straight range and/or DX penalty.
It's even faster to use than counting hexes, and is even more accurate
than using a hex grid to determine range.

PvK
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