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Re: (TFT) Making Defending more useful - Damage after armor is 1/3...
"Nowhere in TFT does it suggest AdjDX is useful for defending..."
Hmm!! Interesting. Hate to Gurpify it but don't most of us prefer to believe
that High DX figures be able to defend themselves better? OTOH... I've always
felt that DX was too power in TFT anyway. Add in useful DX based defense and
won't everyone start off with javalins instead of spears? Hmm, and hmmm, good
point. Wonder why SJ didn't include DX based defense?
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