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(TFT) Profession Mini-Game



I wanted to try out the jobs as a starting character career-path, sort of like
Traveller character generation, in order to see if I could build a character
without actually adventuring. (this could be useful, for example, if you want
to play a 36 point programmed adventure but also want to give your character a
bit of a past).
 
I went with the Mercenary career path in Into the Labyrinth, which pays 75
silver a week and has a 5/16 risk profile. For a character, I drew from
literature for inspiration, deciding upon Thomas of Hookton from Bernard
Cornwell's AN ARCHER'S TALE. He's the son of a village Priest educated at
Oxford but dreaming of becoming an Archer. After his father's death he drops
out of Oxford and joins Will Skeet's mercenary company, where he is deployed
to France to help fight in the 100-years war. I begin him as a 32-point
character and then see if he survives to achieve his goal of becoming a
Captain of his own mercenary company:
 
Thomas of Hookton, Mercenary Recruit:
ST 11 DEX 13 IQ 8 Knife (1), Bow (2), Shield (1), Literacy (1), French (1)
Studying: Charisma, Diplomacy, Unarmed Combat 1
 
Joins Will Skeet's Mercenary Company as a Raw Recruit and is deployed to
France:
 
Year 1, Weeks 1-48:
http://invisiblecastle.com/roller/view/1676683/
Weeks 1-5: No danger; 375 Silver earned
Week 6-9: Danger avoided; 300 Silver earned (675 total)
Week 10: Injured; Reduced to 1 Strength
http://invisiblecastle.com/roller/view/1676689/
Weeks 11-12: Too injured to work; -40 silver spent (635 total); recover to 6
ST
Week 13: Danger avoided; 75 silver earned (710 total); recover to 9 ST
Week 14-41: No Danger; 2,100 silver earned (2,810 total); recover to 11 ST
Week 42: +1 IQ; 75 Silver earned (2,885 total), Learns Charisma; Studying
Altertness
Week 43-45: No danger; 225 Silver earned (3,110 total)
Week 46: Injury avoided; 75 Silver earned (3,185 total)
Week 47-48: No danger; 150 Silver earned (3,335 total)
Year 1, Weeks 49-52:
http://invisiblecastle.com/roller/view/1676698/
Weeks 49-52: No danger; 600 silver earned (3,935 total)
 
After 1 year, still a Mercenary Recruit:
ST 11 DX 13 IQ 9 Knife (1), Bow (2), Shield (1), Literacy (1), French (1),
Charisma (2)
Studying Diplomacy, Unarmed Combat 1, Alertness
 
Year 2, Weeks 1-45:
http://invisiblecastle.com/roller/view/1676700/
Weeks 1-5: No danger; 375 silver earned (4,310 total)
Week 6: Avoids injury; 75 Silver earned (4,385 total)
Weeks 7-25: No danger; 1,424 silver earned (5,810 tota1)
Weeks 26: Avoids injury; 75 Silver earned (5,885 total)
Weeks 27-30: No danger; 300 silver earned (6,185 total)
Week 31: Avoids injury; 75 silver earned (6,260 total)
Weeks 32-38: No danger; 525 silver earned (6,785 total)
Week 39: Avoids injury; 75 silver earned (6,860 total)
Weeks 40-45: No danger; 450 silver earned (7,310 total)
Year 2, Weeks 46-51:
http://invisiblecastle.com/roller/view/1676701/
Week 46: Avoids injury; 75 silver earned (7,385 total)
Weeks 47-51: No danger; 375 silver earned (7,760 total)
Year 2, Week 52:
http://invisiblecastle.com/roller/view/1676702/
Week 52: No danger; 75 silver earned (7,835 total)
 
After 2 years of service, still a Mercenary Recruit:
ST 11 DX 13 IQ 9 Kinfe (1), Bow (2), shield (1), Literacy (1), French (1),
Charisma (2)
Studying Alertness, Unarmed Combat I, Charisma
 
Year 3, Weeks 1-43:
http://invisiblecastle.com/roller/view/1676729/
Weeks 1-3: No danger; 225 silver earned (8,060 total)
Week 4: Avoids Injury; 75 silver earned (8,135 total)
Weeks 5-6: No danger; 150 Silver earned (8,285 total)
Week 7: Avoids Injury; 75 Silver earned (8,360 total)
Weeks 8-22:No danger; 1,125 silver earned (9,485)
Week 23: Avoids Injury; 75 Silver earned (9,560)
Weeks 24-25: No danger; 150 silver earned (9,710)
Week 26: +1 IQ; 75 silver earned; learns Unarmed Combat I, Studying New
Followers (9,785)
Weeks 27-29: No danger; 225 Silver earned (10,010)
Week 30: Danger avoided; 75 Silver earned (10,085)
Weeks 31-33: No danger; 225 Silver earned (10,310)
Weeks 34-35: Danger avoided; 150 silver earned (10,460)
Weeks 36-39: No danger; 300 silver earned (10,760)
Week 40: Danger avoided; 75 silver earned (10,835)
Weeks 41-43: No danger; 225 silver earned (11,060)
Year 3 Weeks 44-52:
http://invisiblecastle.com/roller/view/1676752/
Weeks 44-52: No danger; 675 silver earned (11,735)
 
After 3 years of service, still a Mercenary Recruit:
ST 11 DX 13 IQ 10 Knife(1), Bow (2), shield (1), Literacy (1), French (1),
Charisma (2), Unarmed Combat I (2)
Studying: Diplomacy, Alertness, New Followers
 
Year 4, Weeks 1-47:
http://invisiblecastle.com/roller/view/1676754/
Week 1: No danger, 75 silver earned (11,810)
Week 2: +1 IQ; 75 silver earned; No new skill (11,885)
Weeks 3-8: No danger, 450 silver earned (12,335)
Week 9: +1 IQ; 75 silver earned; learns New Followers, Studying Sword
(12,810)
Weeks 10-12: No danger, 225 silver earned (13,035)
Week 13: +1 IQ, 75 silver earned, learns Diplomacy, Studying Business Sense
(13,110)
Week 14: No danger, 75 silver earned (13,185)
Week 15: Danger avoided, 75 silver earned (13,260)
Week 16: No Danger, 75 silver earned (13,335)
Weeks 17-28: No Danger; 900 silver earned (14,235)
Week 29: Avoids injury; 75 silver earned (14,310)
Weeks 28-47: No danger; 1500 silver earned (15,810 total)
Weeks 48-52:
http://invisiblecastle.com/roller/view/1676781/
Week 48: +1 IQ; 75 Silver earned; Business Sense Learned, Studying Missile
Weapons (15,885)
Weeks 49-51: No Danger; 225 Silver earned (16,110)
Week 52: +1 IQ; 75 silver earned; +1 IQ, No new talent (16,185)
 
Thomas of Hookton after four years of Service:
ST 11 DX 13 IQ 15
Knife (1) Bow (2) Shield (1) Literacy (1) French (1) Charisma (2) Unarmed
Combat I (2) New Followers (2) Diplomacy (1), Business Sense (1)
Studying: Alertness, Missile Weapons, Sword
16,185 Silver Coins
 
Year 5
Weeks 1-49:
http://invisiblecastle.com/roller/view/1676920/
Weeks 1-2: No danger; 150 silver earned (16,335)
Week 3: Injury avoided, 75 silver earned (16,410)
Weeks 4-9: No danger; 450 silver earned  (16,860)
Week 10: +1 IQ; learns Alertness, Studying Axe/Mace; Promoted to Captain; 75
Silver Earned (16,935)
Weelk 11-49: No danger, 11,700 silver earned (28,635 total)
Weeks 50-52:
http://invisiblecastle.com/roller/view/1676926/
Weeks 50-52: No danger, 900 silver earned (29,535)
 
Thomas of Hookton, After five years of service:
40-point MERCENARY CAPTAIN
ST 11 DX 13 IQ 16
Knife (1) Bow (2) Shield (1) Literacy (1) French (1) Charisma (2) Unarmed
Combat I (2) New Followers (2) Diplomacy (1) Business Sense (1) Alertness (2)
Studying: Missile Weapons, Sword, Axe/Mace
Total Wealth: 29,535 Silver
 
Success! Thomas of Hookton achieves his goal of becoming a Mercenary Captain,
and grows quite wealthy in the process. It took him five years of campaigning,
and he was only ever seriously injured during his second battle.
 
=====
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