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RE: (TFT) Theory of dungeons



> The Dark City Games adventure "The Sewers of Redpoint" is based on
> just this type of scenario. It's set in an ancient, ruined sewer
> system which is far beneath a newer city. I know many of you have
> probably played through it, it's a lot like the old "Death Tests" of
> yesteryear. Sort of a newer game built on the foundations of an older one.
>
> David O. Miller
    The dungeon, the concept, and product are physically built upon the older.
Sweet.  I like that the older is not rendered invalid by the new.

David Michael Grouchy II

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