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Re: (TFT) D&D Heroscape
On Mon, Aug 17, 2009 at 13:37, Jens Alfke <email@example.com> wrote:
> On Aug 17, 2009, at 9:05 AM, firstname.lastname@example.org wrote:
> Remember, D&D is a gateway game, much like a Daisy BB gun.
>> It's popular and it gives you a taste of a whole hobby you might never
>> have been exposed to before.
> The weird thing is how D&D can be a gateway game when its rules are so damn
My "gateway" exposure to D&D was with some guys from another school who only
had the 2e Player's Handbook and DM guide, on a bus going to a basketball
tournament in Jr. High (8th or 9th grade?). There was very little
bookkeeping/rule-checking as I recall, but lots of role playing and dialog.
We were mere observers, and were charmed by the odd-shaped dice, the spells
from "madge accusers" (LOL I had no idea they were actually saying
"magic-user" until I bought my own Player's Handbook), the monsters, etc.
Interestingly, a few weeks/months later, another friend exposed me to Melee
with 3d6 and 2 lead figures. I was "hooked" by the combat strategy aspect.
But I always found the artwork in the D&D books to be superior, especially
the Monster Manual. We often played TFT ITL campaigns converted from D&D
modules, as there was a whole lot more fun content from that market (or so
Cris Fuhrman, http://www.google.com/profiles/fuhrmanator
Sent from Mont-Royal, QC, Canada
Ted Turner <http://www.brainyquote.com/quotes/authors/t/ted_turner.html> -
"Sports is like a war without the killing."
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