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(TFT) Wizard mods - out of balance?
I am toying with the following adjustments to Wizard ...
Wizards get SP (Spell Points) equal to their IQ (not ST).
When SP is depleted they can no longer cast spells.
I realise these ideas are not new and others on this list have made similar
suggestions/adjustments and incorporated them into their house rules.
Any thoughts?
Does this make wizards too tough - I don't think so - but I need to playtest
a lot more. Maybe others have already drawn conclusions from their own
experimentation of this style of change.
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