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RE: (TFT) Wizard mods - out of balance?



Personally I like the idea.

I've never understood why, after a certain point, fighters really only had
to be concerned about two main stats (ST & DX) while wizards always had to
be concerned about all three.  By switching a wizard's spell casting ability
to IQ you get a character that can be powerful but can die quickly if hit.

Just my two cents worth
j

-----Original Message-----
From: tft-admin@brainiac.com [mailto:tft-admin@brainiac.com] On Behalf Of
Brad Long
Sent: Friday, March 11, 2011 10:26 PM
To: tft@brainiac.com
Subject: (TFT) Wizard mods - out of balance?

I am toying with the following adjustments to Wizard ...

Wizards get SP (Spell Points) equal to their IQ (not ST).

When SP is depleted they can no longer cast spells.

I realise these ideas are not new and others on this list have made similar 
suggestions/adjustments and incorporated them into their house rules.

Any thoughts?

Does this make wizards too tough - I don't think so - but I need to playtest

a lot more. Maybe others have already drawn conclusions from their own 
experimentation of this style of change. 
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