[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
RE: (TFT) Wizard mods - out of balance?
- To: <tft@brainiac.com>
- Subject: RE: (TFT) Wizard mods - out of balance?
- From: "John Linzy" <juzjohn@sbcglobal.net>
- Date: Sun, 13 Mar 2011 12:03:54 -0400
- Dkim-signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=sbcglobal.net; s=s1024; t=1300032240; bh=JQf/mCq4XoMepFBGnMTCMVQ0LGQO9m5QBt/01tTtLTo=; h=Received:X-Yahoo-SMTP:X-YMail-OSG:X-Yahoo-Newman-Property:From:To:References:In-Reply-To:Subject:Date:Message-ID:MIME-Version:Content-Type:Content-Transfer-Encoding:X-Mailer:Thread-Index:X-MimeOLE; b=H7t87/fO5J835rPH+uwGw6rdTErSlwPEBcZnNtA4AApfIKIDRY3kd+yWOsgZmrgv6taUg/bYCJ+4t6v36TdI+yG72onjS4/8sos80J0KPcttTuBSDQ1kj9qtXFKNVsqvFGshlU+FU5wHRSsLkaAw4jcPIB5IKHk3m6GzlECFe54=
- Domainkey-signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=sbcglobal.net; h=DKIM-Signature:Received:X-Yahoo-SMTP:X-YMail-OSG:X-Yahoo-Newman-Property:From:To:References:In-Reply-To:Subject:Date:Message-ID:MIME-Version:Content-Type:Content-Transfer-Encoding:X-Mailer:Thread-Index:X-MimeOLE; b=VMppApJDXsLX/+agTpBBLFXW2hq4o4LtADrV9YKl+6DpMYLZOQ48/ecjsOkHsoA4u4ShccjcmJKxQzeqUiDGk9LlWvVONcxEtt1DK9G8MkKNLYWxAfTq7gx9GEG/UmOEZiAiHLrJKh0ZhI+4vbjA0V/2a/nJjFOf/hvJO+yEAek= ;
- In-reply-to: <CD4C465FE110463399201BE9063C7358@ZEBRA>
- References: <CD4C465FE110463399201BE9063C7358@ZEBRA>
- Reply-to: tft@brainiac.com
- Sender: tft-admin@brainiac.com
- Thread-index: AcvgZal8RR+y6ujbQeSlJyp8GKVJIgBMR+mA
Personally I like the idea.
I've never understood why, after a certain point, fighters really only had
to be concerned about two main stats (ST & DX) while wizards always had to
be concerned about all three. By switching a wizard's spell casting ability
to IQ you get a character that can be powerful but can die quickly if hit.
Just my two cents worth
j
-----Original Message-----
From: tft-admin@brainiac.com [mailto:tft-admin@brainiac.com] On Behalf Of
Brad Long
Sent: Friday, March 11, 2011 10:26 PM
To: tft@brainiac.com
Subject: (TFT) Wizard mods - out of balance?
I am toying with the following adjustments to Wizard ...
Wizards get SP (Spell Points) equal to their IQ (not ST).
When SP is depleted they can no longer cast spells.
I realise these ideas are not new and others on this list have made similar
suggestions/adjustments and incorporated them into their house rules.
Any thoughts?
Does this make wizards too tough - I don't think so - but I need to playtest
a lot more. Maybe others have already drawn conclusions from their own
experimentation of this style of change.
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"