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Re: (TFT) Death Test 1, take 2
I made it thru DT 1 with a party of four 32
attribute characters.
The wizards were DX 15, ST 9, IQ 8.
There was an archer and a halberds guy.
The wizards were basically rapier guys that
defended with their staff. They could cast
some minor spells a few times.
The other guys finished off the enemies.
They all went up an attribute, went in again
(picking different rooms at random) and were
SLAUGHTERED.
:-o
Warm regards, Rick.
On Sun, 2011-02-10 at 14:17 -0400, Joey Beutel wrote:
> Oh, have a wizard! Nobody mentioned that yet? Its a big help... even
> though the wizard won't last (he can survive, but won't be effective
> after only a few uses), he can easily make the difference between
> success and failure for the team as a whole.
>
> Alternatively have a coupla characters with a bit higher point
> totals.... currently your team is about equivalent to only one room of
> enemies, so its not likely that you'll last through many rooms.
> On Oct 2, 2011, at 2:11 PM, gem6868 wrote:
>
> > OK, so on to things that really matter.
> >
> > Went through DT 2 last night. Took four characters all at 26
> > points. Two
> > with longbows and two tanks with 4 and 5 hit armor, and 2d6
> > weapons. skipped
> > the spiders (couldnbt hurt anyone anyway) and went to the bears.
> > While
> > successfully beating them up with knockdowns, etc, one managed to
> > get in a
> > b4b roll and then proceeded to roll a b10b, for net 20 damage,
> > that
> > killed one fellow (almost twice over). Bad luck. Next room we took
> > on four
> > fighters and even with three managed to knock them out with just a
> > few hits
> > apiece. There was a healing potion so the worst fellow with 6 hits
> > was down
> > to only 2. We then took on 4 goblins. Have to admit, I thought
> > even with
> > just three characters, webd do just fine. After one round, two
> > were at 1
> > hit left, having taken 8 out of 9. Despite this, their high DX
> > allowed them
> > to pretty much always hit, and they also rolled fabulously well.
> > Despite the
> > 1-1 dagger and my three characters having 5, 4 and 2 hit armor,
> > things went
> > south very fast. First one outmaneuvered my btankb and got on his
> > flank
> > (now DX15 to hit), he then rolls a b3b and a b6b for damage.
> > That was
> > net 15 b5, killed the tank. The last two characters fought on,
> > finally
> > dispatching the two with only one hit (who continued to hit every
> > time despite
> > the b3 DX mod). Then the two left focused their attacks on Tank 2,
> > finally
> > both hit and killed him. The lone archer finished them off.
> >
> > Three rooms, one character dead in each room. Ibm beginning to
> > think I
> > wonbt make it through without a wizard to perform some healing.
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