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Re: (TFT) New creature - Night Crawlers



Interesting, are you suggesting that at higher IQs one should basically get an initiative bonus of sorts (with actual ability to perform any action quickly still dependent on DX)?
On Jun 14, 2013, at 4:56 AM, Jay Carlisle wrote:

> IQ "sees" a Action directed at the Figure and then evaluates and decides on
> its Action in response, messaging the DX (conn nervous sys, rippled muscle
> as opposed to smooth reflex tissues not under volition's control) which DX
> then processes and begins the Reaction, often twitch response muscle
> groups, trained timing, audio or other cues, and similar speed and timing
> are far more important than the more raw force applied by ST, better shaped
> by equipment than finesse as a full expression of exertion and endurance
> ergo the fatigue tie.
> 1 pt of IQ represents a "sight resolution" of two Actionable phases per
> turn roughly (as ST & DX allow of course) or an attempt at pulling off an
> Action/Reaction each two or three seconds or so... mollusk movement rates
> and the like thus watch Action unfold to a much greater extent than quicker
> counterparts before choosing a course for their Figures, and likely
> shouldn't go mucking about in combat situations... that's what bodyguards
> are for.
> Cops are just another military force... not bad in and of itself except for
> its mere existence owing to its potential for misuse of the worst order
> under the wrong governance and leadership.
> Why did the little Corsican cause chaos in the balance despite brilliant
> social and political reforms?
> He turned the Happsbee's play at soldiering, hard suffered and won "Rules
> of War" what come from letting the football team members do as they will
> without accountability as long as the teams winning... much the same kind
> of bad idea that saw the knights and men at arms of the periods often
> engaged in petty raids and plundering in their own lands such that a
> driving reason behind at least some of the crusades was getting these
> yahoos outta town for awhile and have 'em go wreck someone ELSE'S backyard
> for a change... kids and some Italian merchants with an army on boats and
> no where to go off of them except where the captians decided to make
> land... more often than not another city to sack for the Doge's profit...
> How fast does the information flow... and through where?
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