[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: DX range adjustment, thrown things (was: Re: (TFT) Polyhedral Weapon Heresy)
Ever look at a baseball pitch and how that might work in TFT?
On Wed, Aug 14, 2013 at 6:41 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
> Did someone forget about megahexes?
>
>
> On Wed, Aug 14, 2013 at 6:18 PM, PvK <pvk@oz.net> wrote:
>
>> We read this as the task of hitting the ground rather than hitting a
>> person directly, and yes, without the force or point-first requirements of
>> hitting with pointy missiles.
>>
>> --- mtapley@swri.edu wrote:
>>
>> ...
>>
>> There is a special case. AM pp. 23, Fire as a Weapon:
>> "The range adjustment for DX on throwing molotails (and
>> similar items) is -1 for every MEGAHEX distance from you to the
>> target." (emphasis in original).
>>
>> I think maybe this is what Joey was thinking of.
>>
>> Not sure this is a great rule, but it makes some sense; I
>> find it easier to lob a bottle ^M^M^M^M^M basketball ;-) onto a small
>> target at moderate distance than to accurately throw an axe or spear
>> at that target with useful energy.
>> =====
>> Post to the entire list by writing to tft@brainiac.com.
>> Unsubscribe by mailing to majordomo@brainiac.com with the message body
>> "unsubscribe tft"
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"