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Re: DX range adjustment, thrown things (was: Re: (TFT) Polyhedral Weapon Heresy)



Would this rule apply to casting a throw area effect spell ?
e.g. sticky floor, mega-hex sleep, etc.


Chris

-- 
  Chris Nicole
  chris_nicole@operamail.com


On Thu, Aug 15, 2013, at 01:18 AM, PvK wrote:
> We read this as the task of hitting the ground rather than hitting a
> person directly, and yes, without the force or point-first requirements
> of hitting with pointy missiles.
> 
> --- mtapley@swri.edu wrote:
> 
> ...
> 
> 	There is a special case. AM pp. 23, Fire as a Weapon:
> 	"The range adjustment for DX on throwing molotails (and 
> similar items) is -1 for every MEGAHEX distance from you to the 
> target." (emphasis in original).
> 
> 	I think maybe this is what Joey was thinking of.
> 
> 	Not sure this is a great rule, but it makes some sense; I 
> find it easier to lob a bottle ^M^M^M^M^M basketball ;-) onto a small 
> target at moderate distance than to accurately throw an axe or spear 
> at that target with useful energy.
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