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Re: DX range adjustment, thrown things (was: Re: (TFT) Polyhedral Weapon Heresy)
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- Subject: Re: DX range adjustment, thrown things (was: Re: (TFT) Polyhedral Weapon Heresy)
- From: Chris Nicole <chris_nicole@operamail.com>
- Date: Fri, 16 Aug 2013 16:29:37 +0000
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Would this rule apply to casting a throw area effect spell ?
e.g. sticky floor, mega-hex sleep, etc.
Chris
--
Chris Nicole
chris_nicole@operamail.com
On Thu, Aug 15, 2013, at 01:18 AM, PvK wrote:
> We read this as the task of hitting the ground rather than hitting a
> person directly, and yes, without the force or point-first requirements
> of hitting with pointy missiles.
>
> --- mtapley@swri.edu wrote:
>
> ...
>
> There is a special case. AM pp. 23, Fire as a Weapon:
> "The range adjustment for DX on throwing molotails (and
> similar items) is -1 for every MEGAHEX distance from you to the
> target." (emphasis in original).
>
> I think maybe this is what Joey was thinking of.
>
> Not sure this is a great rule, but it makes some sense; I
> find it easier to lob a bottle ^M^M^M^M^M basketball ;-) onto a small
> target at moderate distance than to accurately throw an axe or spear
> at that target with useful energy.
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