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Re: (TFT) The return of Ogre - Rick did something silly.



saw the video, good stuff.
I think there's two different experiences gamers want - some want a game world that is just as complex and intricate as the real world - or as close to it as they can come in a game / gaming / RPG experience. Those are the people with 150 page rulebooks and 5-page characters. Then there's people who just want to have a loose but interesting plot line that give them an excuse to go wander around a dungeon killing things and taking their treasure.

I have to say, that _personally_, my real life is complicated and challenging enough, so I prefer a plot as thin as "Death Test" and a system as easy as Melee / Wizard. Or "just kill the giant Ogre tank" or "Just drive the car and shoot all the other cars". If I want complex, I just have to return to real life.

While I understand that people love to play such games on line, I like the use of paper and pencil, paper rules and those cheap graphics of Melee, Wizard, and Advanced M/W.

I also found my copy of Black Hole recently!

-----Original Message----- From: Cris Fuhrman
Sent: Tuesday, July 29, 2014 4:25 PM
To: tft@brainiac.com
Subject: Re: (TFT) The return of Ogre - Rick did something silly.

I agree with Joe.

Have a look at this video, that explains the continuity with DarkCityGames:

https://www.youtube.com/watch?v=sQIxK0fcyLY


On Tue, Jul 29, 2014 at 3:16 PM, Joe Hartley <jh@brainiac.com> wrote:

On Tue, 29 Jul 2014 11:54:05 -0700
Mike Riley <rileym65@gmail.com> wrote:
> Thoughts?

As I said....

> On Tue, Jul 29, 2014 at 11:36 AM, Joe Hartley <jh@brainiac.com> wrote:
> > I don't think a kickstarter could possibly help in this situation. > > The
> > closest we'll probably come is the Dark City series of games.

http://darkcitygames.com/

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       Joe Hartley - UNIX/network Consultant - jh@brainiac.com
 Without deviation from the norm, "progress" is not possible. - FZappa
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