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Re: (TFT) Rewrite of Melee simulator in JavaScript
Has anyone done a party-on-party melee simulator? You'd need strategies for
characters to follow. Maybe the first step would be adding missile weapons
to a one-on-one simulator.
--
David
On 18 October 2015 at 14:02, Cris Fuhrman <fuhrmanator@gmail.com> wrote:
> On Sat, Oct 17, 2015 at 1:24 AM, Peter von Kleinsmid <pvk@oz.net> wrote:
>
> > As for spears, my copy of Melee and Advanced Melee agree 2-handed spears
> > do 1d+1. This sim has them at 1d+2.
>
>
> Interesting! I have a 5th edition Melee copyright 1981 that says spear is
> 1d+2, but the AM rules says it's 1d+1 (two handed). An older copy of Melee
> 1977 I have (coincidentally identical to
> http://www.mocagh.org/otherbook/fantasytrip-melee.pdf) says 1d+1.
>
> Back in 2007 I had changed the Java version of the simulator to make the
> spear damage 1+2 instead of 1+1 (see comments on
> http://fuhrmanator.webs.com/tftmeleesimulator.htm). So, it's
> controversial.
> But I think the 1+2 is looking like a typo in the 5th Edition (I recall
> other stuff being off in that, too, perhaps because Steve Jackson was
> already gone when it was released?)
>
> Anyway, I suppose I could make spear damage yet another option.
>
> Not going to change anything until Robert Ward's done having fun!
>
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