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(TFT) spear & halberd damage
Practically all standard weapons in TFT follow a correspondence
between ST and damage. Pole weapons do a little bit less, except for
the weird "5th edition Melee" spears (though even those might be
considered a little reduced since they are 2-handed weapons).
For non-pole weapons:
ST 9 1d+0 avg 3.5
ST 10 1d+1 / 2d-2 avg 4.5 / 5
ST 11 1d+2 / 2d-1 avg 5.5 / 6
ST 12 2d+0 avg 7
ST 13 2d+1 / 3d-2 avg 8.0 / 8.5
ST 14 3d-1 avg 9.5
ST 15 3d avg 10.5
ST 16 3d+1 avg 11.5
Note the average damage steadily goes up approximately one per ST,
with +0.5 for two-handed weapons.
For pole weapons in Advanced Melee / ITL:
ST 9 1d-1 avg 2.5
ST 11 1d+0 / 1d+1 avg 3.5 / 4.5 (the 1d+0 is for using a spear one-handed)
ST 13 2d+0 avg 7.0
ST 15 2d+2 avg 9.0
Note the damage steadily goes up approximately 2 per 2 ST, with
javelins and spears doing .5 or 1.5 damage less but being one-handed
and throwable. Also note the average damage is generally 1.5 less
than using a non-pole-weapon of same ST/handedness.
To me, it seems like the 2d-1 "Melee Halberd" and the 1d+2 "5th
Edition Melee Spear" are out of line:
ST 11 1d+2 avg 5.5
ST 13 2d-1 avg 6
Especially used together. The 1d+2 spear has +3 average damage on the
javelin, and is only .5 less than the 2d-1 halberd. The 2d-1 halberd
is also 3 damage less than the consistently 2d+2 pike axe. I'm
admittedly prejudiced in favor of the AM/ITL rules, which I always
used seeing no advantage of using plain Melee anything, but it also
seems to me that these other spear/halberd damage numbers are just
strangely off and for no reason I can think of.
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