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Re: (TFT) lethality of TFT

Yea, I didn't want to add any complexity to the combat system it is just right.
I was playing with the idea of increasing the ST or have a related stat but I am
one of those players who believe that any more than 3 to 5 stats are kind of
repetitious, I like not having lots of stats, I never really understood the
need. And then there is more record keeping.

The idea of increasing or decreasing the number of dice was more for non-combat
related tasks.


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