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(TFT) TFT Campaign: Session 3
These are actually a few weeks late, since I had to type them up myself
(yeah, I know -- what a whiner I am). They're not quite as interesting
as the previous sessions, since this session ended with the beginning of
a "dungeon crawl." Since it's been a while, there's a recap of the
dramatis personae at the bottom.
Hope you enjoy!
--Andrew M.
=======================================================================
Story notes from Session 3:
Saturday, November 28, 4498
-----------------------------
When Sir Harrison, D'Gar and Dar wake up and explore, D'Gar finds a hill
with two very small entrances, likely the nest of the n'argoyles.
D'Gar goes to the master physicker when they return. Sir Harrison goes to
the medical tent to check on them and is told that D'Gar should be ready
for duty in 1-3 days, but Alex won't be healed enough for 3-5 days. Sir
Harrison is dismayed, since he needs at least one of his trackers.
Sir Harrison comes over to Alex's cot and apologizes to him about the
earlier comment made during the sparring match with Tyrin. Meanwhile,
D'Gar heads towards the barracks and is just barely able to perceive an
argument coming from a floor above. He makes his way up the stairs and
realizes the voices are coming from behind a closed door on the third
floor (obviously they're speaking quite loudly). D'Gar is in the art
gallery, where he can see many rich tapestries, paintings, and sculptures
(including two busts - one male, one female). He is unable to hear much
of the details, but phrases such as "flying," and "quicker" and "too
late" do reach his ears. He decides to go to bed.
Sunday, November 29, 4498
-----------------------------
Garret assigns light duty to D'Gar (i.e., scullery work around the
barracks and training grounds), orders Alex to stay in bed and recover,
and commands Ning to join the small group watching the "near" n'argoyle
nest entrance that D'Gar discovered. The physicker gives Alex a small bit
of a watery/milky elixir and tells him that should help him recover more
quickly.
During Ning's watch that night, he hears shouting coming from the other
side of the small hill. He and one of the other two guards take off to
provide aid, but finds the darkness a formidable foe, for by the time he
rounds the hill, there is silence. Ning continues running at full pace
towards the other location and feels something small shoot past his head.
Still
running, he then feels the pain of a crossbow bolt biting into his leg.
He calls to the others, who realize he's not a charging n'argoyle. Dar,
who's leading the other group of men, orders the man who came with Ning
back to the other side to watch with the lone man left behind.
Monday, November 30, 4498
-----------------------------
The next morning Ning heads returns to the keep, where he is shown to a
cot in the physicker's room. Alex asks the healer to find Garrett.
While Alex is waiting, Rhigal comes to visit, but he doesn't have any
additional information on the n'argoyles. Eventually Garrett shows up
and Alex tries to persuade him to let Lorraine's dragon help out, and
also suggests that perhaps the n'argoyles are digging a third (or more)
exit. Garrett hears Alex's words, but seems reluctant to bring up using
the dragon to Sir Harrison.
D'Gar is busy beating the practice dummies (to get rid of the dust) and
Tyrin approaches. She waits politely and then finally whispers her
request to use the dummies. D'Gar finishes his work and moves on.
Tuesday, December 1, 4498
-----------------------------
Alex is assigned to light duty, and D'Gar is given permission to step up
his training to a normal level. Later that morning, D'Gar notices Tyrin
at the practice dummies again. She asks him if he's interested in
sparring a second time, and he readily agrees. Though she's obviously a
skilled fighter, D'Gar shows better than he did the first time.
Ning is released by the physicker and ordered to return to watching the
nest. While there, he and Ander, a guard significantly past his prime,
talk about the n'argoyles. There haven't been any new developments, and
they've been told to keep watch until Sir Harrison orders an organized
assault. Ning speculates that the n'argoyles likely sleep during the day,
so perhaps creating a disturbance - a loud noise or a fire, for example -
at one entrance might force the n'argoyles to flee (single file) out the
other opening. He then tries to goad Ander in taking action without
awaiting orders from "Lord High and Mighty." Ander refuses to take the
bait, even when referred to as one of the "womenfolk" awaiting the
"menfolk."
Wednesday, December 2, 4498
-----------------------------
D'Gar and Alex are called back to the healer's. Count Aznor, Sir
Harrison, and Garrett are waiting there. The Count tells them that they
have had magical potions of healing brought in from Plaize (the capital
of Dihad). The source is as reputable as one can expect (and hope), so
the option to take the elixirs is up to the two wounded. The physicker
further explains that the potions are a larger doses of the drink Alex
was given a few days before. Both agree to take the potion. D'Gar
drinks and then Alex follows suit. Again, the liquid is much like a
watered-down version of skim milk. In a very short amount of time, both
feel much better. As Count Aznor and Sir Harrison head out, Alex thanks
them, noting that the potions must have come at a great cost. As Garrett
walks out the door, he turns to Alex and responds, "you'll never know...."
Thursday, December 3, 4498
-----------------------------
The day is spent preparing for the assault.
Friday, December 4, 4498
-----------------------------
The men are gathered, and the Count makes a brief speech. Thannan is
charged with leading D'Gar, Alex, Quew and Kay to meet up with Ning and
Ander and approach from the "front," while Sir Harrison and the Count
will lead a group from the other side. Before the men ride off, Lorraine
and Tyrin step up to bid their farewells to Count Aznor and Sir Harrison,
respectively. While the Count and the dragonriding elf exchange a firm
handhold, the knight and Tyrin embrace with a passionate kiss.
The entourage heads for the nests to meet up with the watchers. Thannan
and his group meet up with Ning and company and await the prearranged
signal - a flaming arrow. The signal comes, and they begin their crawl
through the tight cavern entrance. Alex leads, then Thannan, D'Gar,
Ning, Ander, Quew, and Kay. After crawling approximating 30 meters, they
find themselves able to stand. They assemble and light two torches.
They're in a large cavern, with two obvious ways to continue. Alex and
D'Gar, being the lucky scouts they are, are sent to explore, one down
each tunnel. They report back that each leads to another cavern, so
Thannan elects to head to the "right." Ander and Quew remain in the
original chamber to make sure nothing non-human tries to escape, while
the others step into the next room. D'Gar cautiously follows one wall
and Alex the other. As his section begins to turn, Alex spies several
sleeping n'argoyles attached to the wall. He gets Thannan's attention,
who signals for the others to approach slowly, hoping to have each guard
in position to slay each of the six n'argoyles before Thannan calls for
the strike. Sadly, one of the other men-at-arms makes just enough noise
for one of the n'argoyles to awaken. The n'argoyles are surprised, but
not so much that they cannot react.
The battle is quick, but bloody. Alex and Kay are hurt (Alex somewhat
badly) before all the n'argoyles are killed. Alex and D'Gar tend to
wounds while Thannan consults with them as to what to do next.
=========================================================================
Recap of The Primary Cast (i.e., the PCs):
---------------------------------
-->D'gar: An ex-lieutenant in the Darokai military, D'gar refused to
obey orders to lead his troops to murder villagers wrongfully accused of
witholding food for the troops, and was rewared for his honesty with
imprisonment. A sergeant loyal to his leader drugged D'gar's guard and
helped the lieutenant escape. Fearing for his life, D'gar decided to get
far away and, having heard about Dihad from a comrade who sought his
fortune there two years past, decided to follow the same path.
-->Alexa (Alex) Darkwood: A mercenary scout from Soukor, Alexa was bid
by her father, a horse-trader in Dibrey, to seek one of the five Bows of
the Ancient Lords, one of which is rumored to have been lost long ago in
the Dihadan county of Aznor. Though not truly interested in pleasing her
greedy, bastard of a father, Alexa agreed to the quest to distance
herself from the memory of watching her lover of two years killed in
battle. Having
researched the chauvanistic customs of her homeland's neighbor, Alexa had
her father retain a wizard to cast Glamor upon her, giving her the
appearance of a man.
-->Ning: A mercenary from Plaize, the capital of Dihad, Ning is always
in search of ways to sell his sword arm. Having heard stories that the
good Count Aznor was increasing the size of his militia, and knowing that
Aznor County is not far from the rumored location of the Elven Kingdom
(the elven people being a minor passion of his), Ning made his way south
to gain employment.
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