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Re: (TFT) Re: Hail Melee



-----Original Message-----
From: Michael Taylor <MichaelTaylor1@compuserve.com>
To: INTERNET:tft@brainiac.com <tft@brainiac.com>
Date: Monday, July 12, 1999 10:23 PM
Subject: (TFT) Re: Hail Melee


Message text written by INTERNET:tft@brainiac.com
>I would like you all to peruse and critique two of my many home rules.<

Natural Defense. I'm not sure what the point is here. It makes figures a
little harder to hit than untelligent animals, but should they be harder to
hit?

Against two humanoid figures it gives the one with the highest DX to
advantage. But dont they already have an advantage by having a higher DX?

Why couldn't this be done with Talents instead? They'd be easier to
remember (because they dont apply to every combat) and it seems like it
would make more sense - trained fighters with DX 12 would be better than
nimble barmaids with DX 12...>

I agree with you Michael, in some ways, but the concept is "natural"
awareness.  A clumsy oaf is more likely to get hit by a blow than someone
that is fast enough to move out of the way.  This rule allowed the creation
of naked "Conan's", as the warrior and veteran talents were not enough.

I do like your idea about making it a talent instead.  How's this:

The first thing to do is come up with a title, I first thought of using
Combat Awareness, but it is used in other games.  The best of which recently
is Greg Poehlein's and Guy McLimore's Compact Combat: Compact Warrior and
Sorcerer, that Guy has mentioned more than once on this list.  This game is
a lot like TFT because of ease of play but with better system mechanics in
both combat and skill aquisition.  How's that for an advertisement, Guy?

Now on to what I was writing about:

New Talents

IQ9:

Combat Deftness I (2):  This talent represents the adroitness in combat
gained by years of experience.  A character when attacked becomes -1DX to
hit because of an ability to naturally bob and weave when in combat.
Prerequisite:  DX of 14 or better.

IQ 11:

Combat Deftness II (2): A higher level of skill.  A character with this
talent subtracts 2 DX from any attack against him/her in combat.
Prerequisite:  Combat Deftness I

How's that Michael?  Thank You for the comment on the First Aid talent.

Peruse, enjoy, critique
Yours in Cidri
Justin



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