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Re: (TFT) TFT: Quickness and IQ

Message text written by INTERNET:tft@brainiac.com
>There just has to be some way you can parry or
bob and weave without going into "full dodge or defend" modes.<

In Metagaming's Starleader: Assault! there is a "Dodge" manuever (which I
renamed Evade for TFT) that subtracts -2 DX from all attackers during the
turn. This essentially costs 2 MA points (Action Points in Starleader:

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