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Re: (TFT) David v. Goliath



Hi Seth,
In AM there are rules for the net and trident. Sorry, I only have
one copy.

Here are some rules I use in my campaign:


(Optional Rules) DX adjustments for Extra Weapons
In basic Melee you are allowed only 2 weapons and a knife so these rules will never be used, but when on an adventure, people like to carry extra stuff:

A fighter may carry any weapons ready in his hands PLUS 2 normal sized weapons and a poniard OR 1 large weapon and a poniard, without DX penalty. This is called the fighter's normal weapon load. (Note that 3 Daggers = 1 Poniard or 2 Dirks = 1 Poniard.)
If figures wish to carry more daggers, 9 daggers, 6 dirks or 3 poniards, count as a normal sized weapon. A missile weapon includes a quiver with 20 arrows or bolts. Extra quivers may be carried and count as a normal sized weapon.

Large weapons are weapons that are either very massive or awkward in shape. They include:
All pole weapons larger than javelins.
2 handed swords and great swords.
Battle axes.
Heavy Crossbows.
A Large Shield or an Agis Shield.

Each large weapon in excess of the normal weapon load -1 DX
Each normal weapon in excess of the normal weapon load -1/2 DX
Each extra poniard in excess of the normal weapon load -1/6 DX
(Round up so that -1/2 DX will become -1 DX. -2.67 DX becomes -3 DX.)

Two extra normal sized weapons (or an extra, large one) may be carried in an awkward place or under other weapons, with out penalty, but it takes 3 turns (instead of 1) to ready one of these 'awkward' weapons.
The G.M. may make exceptions for well organized equipment. For example, I allow a quiver of 5 javelins to be carried as a single large weapon.


>To the list:
>
>Speaking of "real" weapons like slings, has anyone done any rules for the
>Roman Pila? I also wish that a character could have more than two weapons and
>a dagger. As an example, I want to model a Roman Legionnary. He carries a
>dagger, a shortsword, a large shield and at least one pila (Javelin). How do
>you model this in TFT? Lastly has anyone done any rules for the Gladitorial
>games? How do you do the Roman Retarius with his trident and net. I tried
>once by using Wizard spells to simulate the net trip and the net entangle
>attacks, but was not satisfied with the results....
>
>Seth
>
>PS: I need a copy of ITL and AM, PLEASE!!!! Does anyone have spares for sale?


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