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Re: (TFT) Re: Encumbrance and fST penalties.



From: Pasha and or Rick Smith <pnrsmith@istar.ca>
Subject: (TFT) Re: Encumbrance and fST penalties.
Date: Thu, 14 Oct 1999 17:49:16 -0800

	Hi all,

	When I bother, this is how I calculate the fST cost of
wearing heavy armor.  At the end of each battle,  I give each
person a fST penalty equal to the basic number of hits that armor
stops.  So if you fight a battle in Cloth you take 1 fST point of
fatigue, you would take 5 fST for fighting in plate.

	If you are doing fairly hard work (walking up a long
slope for example) for an hour you also take an equal penalty.

	This system is simple and fast and works pretty good.
However I and my players found that rather than always going
into a battle a few fST short, it was faster and more fun to just
ignore it.  If you do want to have these sorts of penalties, the
above system works pretty well.

	Rick

This works for me. There are times when the players are trying to get away from a grueling combat without so much as a sweat before bashing in the next door. Or when that forced march does need some penalty. This is a simple way to factor it quickly.

Hail Melee
John Paul

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