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Re: (TFT) Rule of Five

Message text written by INTERNET:tft@brainiac.com
I especially liked Mack's concept of why there are so many cursed items.  I

agree that a magician wouldn't make a cursed item unless it was for revenge

or a very elaborate trap.  I might work in this style of curse into my game

system:  with this type of unintentional curse, lighter sillier curses
be done.  GURPS Magic Items' Quirks is a good source.

John Paul


Dragon #163, page 27 has great tables for magic item quirks as well.

Cursed items can also come from 'practicing' on creating magic items with
less than excellent materials, lesser swords, wooden shields, etc...

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