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Re: Hedge Wizards (was Re: (TFT) New way to improve characters.)
Well, if dulling is 'breaking', then the resistance to breaking might be a
good enchantment for a tool.
It's a good idea, if you can wash that industrial smell off it. :)
----- Original Message -----
From: "Stan" <email@example.com>
Sent: Sunday, September 14, 2003 10:05 PM
Subject: Re: Hedge Wizards (was Re: (TFT) New way to improve characters.)
> One thing I forgot:
> The weapon/armor enchantment could potentially be expanded so that it is
> on tools. I would expect that in general, each plus would add 20% to the
> effectiveness of the item. Who would bother? Well, a cross-cut saw that
> you cut down 40% more trees in a day would probably add 20% to the daily
> of a lumberjack. (If we assume half of his workday is spent actually
> down trees.) It could easily be worth it over time. Tools that routinely
> when in use, such as mining picks, would NOT be good candidates for this.
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