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Re: (TFT) Using Melee/Wizard as a Wargame
How have you guys found it from a roleplaying standpoint?
I think it's generally very good for roleplaying. The main weakness I see
is the talent system, when characters run out of IQ capacity to acquire new
skills. That can be solved with a house rule (e.g. allowing EP to buy more
IQ capacity for talents rather than raising IQ).
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