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(TFT) Some Thoughts on HTH
Some thoughts on HTH in TFT and possible modified rules.
A successful BTB initiation of HTH combat combines three attacks, making it
an enormously powerful tactic.
First, the target of HTH combat is disarmed - he has to drop his shield and
any weapons larger than a dagger.
Second, the target of HTH is thrown down with a "sacrifice throw" - he and
his opponent both have to drop prone.
Third, the target of HTH is put into a sort of limited pin, or pin-light - he
is limited in his actions, and has to make a 4d vs Dx roll to escape.
And all this without needing to make any roll to hit...
(On top of this, my intuition screams at me that a character initiating HTH
combat should be able to make a HTH attack that turn - which would pack *four*
attacks into a single turn.)
So, assuming that the rules for HTH combat - and especially for initiating
HTH combat - need fixing, what should the fixes do?
o Should figures in HTH automatically fall prone? Or should this be an
option, or optional attack result, rather than something that always happens? (I
think it should be.)
o Should figures in HTH get +4 Dx to attack each other? Why is this
necessary, or even desirable? (I don't see any point to it, so I've dropped that bonus
in my house rules.)
o Should certain figures get a damage bonus in HTH as opposed to regular
melee? (I want to tone down HTH rather than juicing it up, so I don't allow any
damage bonus for, e.g. a tiger, in HTH.)
o How easy should it be to initiate - or escape from - HTH? (Making it hard
to initiate HTH makes the mechanic "brittle" IMO, so I don't use that as a
balancing factor. It should be moderately hard to leave HTH, but not as hard as in
BTB TFT.)
o How easy should it be to hold on to shields and melee weapons in HTH? (I
simply allow figures in HTH to hold on to their weapons.)
o How easy (or possible) should it be to use regular melee weapons in HTH?
(Here I get a little tricky with my house rules: A figure can use a regular
melee weapon in HTH *if* he tried to leave HTH that turn and *if* his opponent
acted to keep him from doing so. Its more complex than that, however, with
intersections with my opportunity attack rules.)
Erol K Bayburt
**************
Start the year off right. Easy ways to stay in
shape.
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