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RE: (TFT) Story
Jay's quest is Jay's quest. If he wants to build a setting that motors along
unattended then more power to him. Understand, though, that Jay's been
attempting to decompose TFT attributes and properties to their elemental
form in order to build a world model based on them. His objective is to
build a self maintaining setting that doesn't need the GM (or anyone else)
to fill in the "bits". Jay doesn't want "plausible". His world would be
independent of the PC or a GM. The PCs and GM may affect Jay's world, but
they simply exist as artifacts within it. The world continues whether the
PCs interact with it or not. A prodigious project.
Can he do it? I don't know, but he's seems to be enjoying himself in the
attempt. Whether he's successful or not depends, IMHO, on how much he's
willing to fudge the natural laws of his setting. Do you really have a set
of rules if every situation calls for an exception?
Jay's obviously having fun with his project and I wouldn't deny that to him.
I honestly don't think my pessimism (I prefer "skepticism") is going to slow
Jay down one iota.
Ray Rangel
ray.rangel@cox.net
http://xraysvision.blogspot.com/
> -----Original Message-----
> From: tft-admin@brainiac.com [mailto:tft-admin@brainiac.com] On Behalf
> Of David Jackson
> Sent: Sunday, February 10, 2008 11:02 PM
> To: tft@brainiac.com
> Subject: Re: (TFT) Story
>
> That's being needlessly pedantic and pessimistic.
>
> The worst part about grand unification theories is that a lot of the
> time the bits don't fit the formulas.
>
> The best part about designing virtual worlds is that you can make the
> bits fit the formulas (and still remain plausible).
>
> As far as human societies go, they can all be reduced to a -very-
> simple formula: Maslow's Hierarchy of Needs.
>
> This can be true (with modifications for non-human societies as
> well). It scales beautifully.
>
> This model can be seen here:
>
> http://en.wikipedia.org/wiki/Maslow's_hierarchy_of_needs
>
> David Jackson
>
> On Feb 10, 2008, at 5:26 PM, Ray Rangel wrote:
>
> > I think what you're trying to do, in your game universe, is what
> > Einstein
> > tried to do in the real world...develop an equation representing a
> > unified
> > theory of everything. I hope you fare better than he did.
> >
> > Ray Rangel
> > ray.rangel@cox.net
> > http://xraysvision.blogspot.com/
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