[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: (TFT) Is it an RPG or really a Tactical RPG?



Aidan,

Maybe I am taking his use of "pure" or true" in the wrong way; in which case, he needs to stop using those words to illustrate what he's trying to say.

There's no use using language that can be grossly misinterpreted and cloud the topic.

David

On Apr 26, 2008, at 4:36 PM, Todd Roseberry wrote:

David,

I didn't get the same feeling from Ray's comments that you did. Until I started playing TFT, combat was "purely imaginary"; by that I mean we didn't use figures. When we did use figures, they just represented our characters- no tactical movement. We just imagined the combatants and took turns attacking, rolled the dice and marked the effects on the character sheet. No on-table manuevering and thus no related tactics.

I don't think Ray is questioning whether TFT is role-playing or even if it is "pure" in the sense of being unadulterated- whatever that would mean. I think he was just saying it involves more than imagining the combats fight. In TFT, we actually have figures in a particular position on a tabletop grid system of some sort. We manuever pursuant to the rules and gain combat advantage or disadvantage depending on how we manuever and position ourselves relative to our opponents. Terrain has effects on combat movement. This type of manuevering also limits are choices of action. There is an aspect of table top skirmish combat in TFT. When I first played D&D, none of this ever occurred.

I may be wrong but I think you're taking Ray's use of "pure" in the wrong way.

FWIW,
Aidan
=====
Post to the entire list by writing to tft@brainiac.com.
Unsubscribe by mailing to majordomo@brainiac.com with the message body
"unsubscribe tft"