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RE: (TFT) Prone Rule Question



I've been known to allow some options on a DX roll if the prone figure has
Acrobatics or some decent UC skills.  For that matter, I have an advanced
skill Combat Acrobatics (prereq Acrobatics and a DX level I can't check at
work) that explicitly allows a number of useful options in situations like
that.

Best,

Eric 

-----Original Message-----
From: tft-admin@brainiac.com [mailto:tft-admin@brainiac.com] On Behalf Of
Joe Hartley
Sent: Tuesday, September 30, 2008 4:45 PM
To: tft@brainiac.com
Subject: Re: (TFT) Prone Rule Question

On Tue, 30 Sep 2008 13:34:58 -0700 (PDT) Sgt Hulka <hulkasgt@yahoo.com>
wrote:

> 1) If a one-hex figure goes prone AND...
> 2) An opposing 1-hex figure successfully moves on top of it AND...
> 3) All surrounding hexes contain standing 1-hex figures...
> 
> What can the prone figure do? 

Die?

I think in this case the prone figure is just plain screwed, assuming all
the standing figures are bigger.  A benevolent GM might give the prone
figure some sort of saving throw against DX for trying to crawl out of the
hex and into another with a standing figure, especially if the standing
figure is facing away and/or engaged with another hex, but that'd be purely
situational.

Realistically, the guy on the ground doesn't have a whole lot of opportunity
to save his hide.

--
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