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RE: (TFT) A Point of Damage
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- Subject: RE: (TFT) A Point of Damage
- From: David Michael Grouchy II <david_michael_grouchy_ii@hotmail.com>
- Date: Wed, 9 Mar 2011 08:27:11 -0600
- In-reply-to: <5236EFC6490848A8B3285FBE0E84E03A@ZEBRA>
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> From: brad@longbrothers.net
>
> On another point why did Broadsword need to
> disengage in the prior round if the figure he was engaged with died before
> Broadsword had his attack?
I see that the trap hidden in the test question has been sniffed out.
Here is my prepaired one sentence answer.
"Just like casting a spell, a character may only stand still or move one hex
to disengage."
The broadsword could not disengage at all
as he moved too far already.
:)
David Grouchy
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