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Re: (TFT) MA issues, proposed fix

But we can already answer how many turns it takes a session to
complete Death Test!

okay... what's the answer?

When does it ever matter how many real-world seconds it takes?

When I can design a "party" that makes the Death Test run in fewer 5-second turns than you can.
I remember freinds beating "video games" like Sonic the Hedgehog.
In ode to M.S.
"this is funky joint music, this is funky joint music" repeted over and over to the 8-bit soundtrack...
"You droped the bomb on me..."

cut it out with the chess =====
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