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Re: (TFT) Animated TFT Battles
https://www.youtube.com/watch?v=Zdt_0Op9juU
On Wed, Nov 25, 2015 at 2:04 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
> https://www.youtube.com/watch?v=VNTQSbvlutg&feature=youtu.be&a
>
>
> On Wed, Nov 25, 2015 at 2:03 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>> So the quick notes;
>>
>> 1 pt ST = 5.5 foot pounds force.
>> ST 10 is Joe Average with 55 pounds of "force" tying loosely to the
>> weight of "work" with a surprising and well populated range of items
>> and labor products measured more or less in the neighborhood of 55lbs
>> from rucksacks and bags of 1000 drachma sized gold pieces to bushels,
>> pecks and other units of agriculture expected to be gathered in an
>> hours work and so forth and so on... so not only encumbrance but also
>> work gets covered here and encumbrance gets a kick in the head from ST
>> 100 which is equal to 1 HP which ties engines and vehicles nicely in
>> with encumbrance and work... oh yeah and a new factor of ST I call pST
>> for passive ST is in there for some armor damage effects... like so;
>>
>> Building Materials
>>
>> Wood
>>
>> Very Weak = 50 to 60 pST
>> (walls)
>> Balsam Poplar 26lbs per ft^3
>> Northern White Cedar 22
>>
>> Weak = 60 to 70 pST
>> (walls, shingles)
>> Hemlock 28
>> Black Spruce 28
>> Basswood 26
>> Eastern Red Cedar 33
>> Western Red Cedar 23
>> Redwood 28
>> Cypress 32
>> Aspen 26
>> Cottonwoods 24-28
>> Balsam Fir 25
>>
>> Fair = 70 to 90 pST
>> (general use)
>> White Pine 25
>> Ponderosa Pine 28
>> Jack Pine 27
>> Red Pine 34
>> Tamarack 36
>> Yellow Poplar 28
>> Soft Elm 37
>> Soft Maple 38
>> White Birch 34
>> Black Ash 44
>>
>> Strong = 90 to 110 pST
>> (floors, joists)
>> Douglas Fir 34
>> Yellow Pines 36-41
>> White Ashes 38-41
>> Beech 45
>> Rock Elm 44
>> White Oaks 47
>> Red Oaks 44
>> Sugar Maple 44
>>
>> Very Strong = 110 to 130 pST
>> (furnature)
>> Black Locust 48
>> Yellow Birch 44
>> White Ash 41
>> Shag Hickory 51
>>
>> 30 pST doors ain't gonna cut it
>>
>> Structural Lumber E(modulus of elasticity) = 1,600,000psi
>> Concreate E = 3,100,000psi, 1.93 or ~ x2 Lumber
>> Structural Steel = 29,000,000psi, or ~ x18 Lumber and ~ x9 Concreate
>>
>> Loads
>> Wind, Thermal, Settlement, and Earthquake Loads fall under Damage.
>> These will prove useful for describing large scale effects.
>> For Basic purposes, external forces such as wind can be considered as
>> additions to the Live Load.
>>
>> Dead Loads
>> The weight of the Building itself, based off its materials.
>> Determines maximum Building sizes, defencive pST, etc.
>>
>> Ground Load Capacities
>> Hard Rock 40 tons per ft^2
>> Soft Rock 8
>> Coarse Sand 4
>> Hard, Dry Clay 3
>> Fine Clay Sand 2
>> Soft Clay 1
>>
>> Floors
>> Board flooring, per inch thickness 3 lbs per ft^2
>> Granolithic flooring, per inch 12
>> Floor Tile, per in. 10
>> Wood block, per in. 4
>> Cinder-concrete, fill, per in. 8
>> Stone-concrete slab, per in. 12
>> Slag-concrete slab, per in. 10
>>
>> Roofs
>> Cement tile 15 to 20 lbs per ft^2
>> Clay Shingle 12 to 14
>> Wood shingle 3
>> Spanish tile 8 to 10
>> 1/4 in. Slate 9.5
>> 3/8 in. Slate 12 to 14.5
>> 2 in. Book tile 12
>> Wood sheathing, 1 in. 3
>> Skylight, 3/8 in. glass, iron frame 7.5
>>
>> Walls and Partitions
>> 8in Brick (single) 80
>> 12in Brick (double) 120
>> 17in Brick (triple) 160
>> 4in Clay-tile 20
>> 2in Solid plaster 20
>> 4x2 stud, plastered 20
>> 4in Glass block 18
>>
>> Masonry
>> Granite ashlar 165
>> Limestone ashlar 160
>> Sandstone ashlar 140
>> Common brick 120
>> Pressed brick 140
>> Concrete, plain stone 145
>> Concrete, cinder 110
>> Limestone rubble 150
>> Sandstone rubble 130
>> (reinforced concrete) 150
>>
>> Live Loads
>> The weight of Figures and Items in the Building.
>> Private rooms, suites 40 lbs per ft^2
>> Fixed seating, classroom 60
>> Offices 80
>> Public Spaces, corridors 100
>> Factories 125
>> Stores, ground floor 125
>> Stores, upper floors 75
>> (theatre stage) 150
>>
>> On Wed, Nov 25, 2015 at 1:38 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>>> Punch punch professional home design 4000 series version 12 spits
>>> floor plans for Me these days...
>>> https://www.youtube.com/watch?v=tKqHqY5yBbc
>>>
>>> On Wed, Nov 25, 2015 at 1:25 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>>>> Also worth noting...
>>>>
>>>> A hex is equal to a 1" square in area making for an easy count
>>>>
>>>> As the 1" square-grid exists alongside the hex-grid movement for some
>>>> things can go by the square grid, and I also use flexible tape
>>>> movement, strait edge movement, and similar not tied to the hex-tile
>>>> mechanics for various effects
>>>>
>>>> I mentioned MineCraft already and the ability to sim procedure-gen'ed
>>>> game environments but I've been playing awhile now with Wolife's new
>>>> Conway for the growth of weeds in the fields say over a season or yada
>>>> yada yada... should be obvious with square both 1/4" and 1" and hex
>>>> plus others serving to play a bit of Life to generate the changes...
>>>> https://www.youtube.com/watch?v=C2vgICfQawE
>>>>
>>>>
>>>> On Wed, Nov 25, 2015 at 1:10 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>>>>> A few other mapping images I've got laying about that may help for starters...
>>>>>
>>>>> A scale-hex here which is the 1" hex (It's not a perfect hex of
>>>>> course so actually that 1" is from North to South on the actual Earth
>>>>> or the Page top to bottom if it's a frame like a building that snaps
>>>>> too the outdoor scale-grid as the orientation is fixed for formality
>>>>> but generally this is a focus tool in which each square is roughly 3
>>>>> 1/4" a side which is loosely aprox to the palm of Your hand... 1.3m is
>>>>> a body relative measure as well as they help quite a bit with
>>>>> visualization.
>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNARWQwdk9NWGhWREU/view?usp=sharing
>>>>>
>>>>> Another tool here I call the flexible, visible, scale Man. Joe's set
>>>>> to the scale-hex square and one sides intended for skeletal structure
>>>>> the other for muscle. Points of damage I swapped for a fatigue system
>>>>> allowing athletic type actions as the abstractness of damage sucks for
>>>>> visualization. Hand weapons for melee generally are simple machines
>>>>> that amplify the force applied by the Figure where say a bullet has a
>>>>> ST applied by the powder not the Figure. Injury is the force applied
>>>>> in a successful strike reduced by any armor or equipment between the
>>>>> blow and the location struck itself shaped by weapon type placing
>>>>> force on a point, line, or area and the flexible Man shows whats in
>>>>> the volume of the location Grey's Anatomy style. Actual injury as well
>>>>> as first aid... The idea is not to write a ton of rules rather point
>>>>> asap to common reference materials like Grey's and encourage groups to
>>>>> geek out where they while glossing over what they antigeek ergo injury
>>>>> lite for most but able to go deeper for a kid into medical study etc.
>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNAQWdFQ1NJSHpsVU0/view?usp=sharing
>>>>>
>>>>> A final quick show of the '76 cross country bike trail pamphlet I used
>>>>> to draw up maps I didn't have by hand and also a Google Earth
>>>>> procedure that drops a hex grid over a G-Earth immage from proper
>>>>> altitude. https://play.google.com/store/apps/details?id=net.wanderinghorse.android.hexish&hl=en
>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNAcjM5clRzODN6NXc/view?usp=sharing
>>>>>
>>>>> ... plugging mainly at Stats here until windoze box is back up in a
>>>>> bit as I'z playing with layers for imaging the scale stuff and have it
>>>>> on Sketchpad I think not Gimp which I knew I'z gonna Wine about
>>>>> The things supposed to work a bit like Ames... Powers of Ten.
>>>>>
>>>>> https://www.youtube.com/watch?v=5CKd0aPSWe8
>>>>>
>>>>>
>>>>> On Wed, Nov 25, 2015 at 12:10 PM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>>>>>> A standard 8" by 10" Page. A unit of mapping using standard common
>>>>>> materials and allowing adaption to varied play environments.
>>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNAQTlqaWJ0MEk3cU0/view?usp=sharing
>>>>>>
>>>>>> A county map with hexes snapped to section township and range grid
>>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNANmpXci1oRkg4RzA/view?usp=sharing
>>>>>>
>>>>>> Log and Lat snapped flat map projection of Earth
>>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNAR2I5dmxWWmxLeU0/view?usp=sharing
>>>>>>
>>>>>> Pages distributed in a "meta-hex" setup where each Page can be
>>>>>> represented as a hex on a single Page representing a larger Page
>>>>>> https://drive.google.com/file/d/0B2ZIZqg_qfNAVFRTUXNXQXhiZ3c/view?usp=sharing
>>>>>>
>>>>>> Uhhhh brb Mr G's hollerin I think
>>>>>>
>>>>>>
>>>>>> On Wed, Nov 25, 2015 at 11:50 AM, Jay Carlisle <maou.tsaou@gmail.com> wrote:
>>>>>>> Can do...
>>>>>>> Both jobs are complete mechanically speaking. I've been playing with
>>>>>>> presentation. Nobody had asked for any... anything much less format
>>>>>>> till now. Unsurprising as I wasn't prioritizing communication so much
>>>>>>> as keeping notes while playing around with style and form and letting
>>>>>>> the wall of text serve as a bit of a copyright... uhhhhhh I've not
>>>>>>> messed a ton with Gdoc's but I think I can knock this out fairly
>>>>>>> quicklike. Sick and tired of research I'm in anyway... this kind of
>>>>>>> thing is very draining...
>>>>>>>
>>>>>>> In its Annual Energy Outlook 2009, EIA placed U.S. shale resources at
>>>>>>> 269.3 trillion cubic feet with total U.S. natural gas resources of
>>>>>>> 1,759.5 trillion cubic feet. In
>>>>>>> contrast, Navigant Consulting (2008) finds that U.S. shale gas
>>>>>>> resources could be as high as 842
>>>>>>> trillion cubic feet, and the Potential Gas Committee (PGC; 2009)
>>>>>>> provides an estimate of 615.9
>>>>>>> trillion cubic feet. As shown in Figure 4, these shale gas resources
>>>>>>> are widely distributed
>>>>>>> throughout the United States.
>>>>>>>
>>>>>>> How much shale is in the US?
>>>>>>> A lot. The United States is among the leaders in natural gas
>>>>>>> extraction, and holds about 13 percent of the world’s reserve of shale
>>>>>>> gas, second only to China in potential production.
>>>>>>> Like all resources, however, shale gas is not dispersed evenly
>>>>>>> throughout the country. Most states have at least some formation
>>>>>>> within their borders. Texas and Pennsylvania are flush with
>>>>>>> multi-level basins and are the two powerhouse states in terms of
>>>>>>> production.
>>>>>>> But in the South, the Carolinas are barren in terms of shale basins;
>>>>>>> Georgia has a small section in the northwest corner and Florida’s
>>>>>>> reserve is a splotch shared with bordering Alabama. In addition, the
>>>>>>> regions of New England and the Pacific Northwest (Washington, Oregon,
>>>>>>> Idaho and Utah) lack active shale plays. In the midwest however, shale
>>>>>>> coverage is dense, and Minnesota is the only state that is dry in
>>>>>>> regard to current plays.
>>>>>>>
>>>>>>> "Clark’s earlier talk of an LNG industry - one she said would create
>>>>>>> 100,000 jobs, a C$100 billion Prosperity Fund, a C$1 trillion boost to
>>>>>>> the gross domestic product and the elimination of British Columbia’s
>>>>>>> debt - is starting to falter."
>>>>>>>
>>>>>>> "Hughes notes the B.C. Oil and Gas Commission estimates raw gas
>>>>>>> reserves (gas that can be drilled and recovered based on existing
>>>>>>> economics and well data) for the province at 42.3 trillion cubic
>>>>>>> feet."
>>>>>>>
>>>>>>> "Almost ten years of design and review makes the Oregon LNG project
>>>>>>> safe and environmentally sound. And it will bring $90 million in new
>>>>>>> tax revenues every year, plus thousands of new jobs, both for
>>>>>>> construction and for support of the project during its operation—many
>>>>>>> of them in local small businesses supplying the project’s ongoing
>>>>>>> needs."
>>>>>>>
>>>>>>> "The final EIS said the project would cause “some limited adverse
>>>>>>> environmental impacts,” but those impacts COULD BE (mine) reduced to
>>>>>>> “less-than-significant levels” by the applicants’ mitigation measures
>>>>>>> and FERC’s recommended measures."
>>>>>>>
>>>>>>> "Clatsop County /ˈklætsəp/ is a county located in the U.S. state of
>>>>>>> Oregon. As of the 2010 census, the population was 37,039"
>>>>>>>
>>>>>>> 37k total pop : thousands of new jobs
>>>>>>>
>>>>>>> ...
>>>>>>>
>>>>>>> Yeah... I'm actually right on it Sir as this kindda thing makes My
>>>>>>> head hurt. The trick is the antennas. If this were such the boon why
>>>>>>> pray tell the refining of tar sands? In industrial agriculture oil IS
>>>>>>> food and the 1000+ miles from field to plate is just icing on the cake
>>>>>>> they're eating while having. Pesticides and fertilizer is the rub with
>>>>>>> climate change...
>>>>>>> https://www.youtube.com/watch?v=G3RAMjx8aps
>>>>>>>
>>>>>>> Yeah... a break is what's called for no bout a doubt it. On it.
>>>>>>>
>>>>>>> On Wed, Nov 25, 2015 at 9:04 AM, Marc Gacy <marcgacy@gmail.com> wrote:
>>>>>>>> Jay,
>>>>>>>>
>>>>>>>> A long time ago you had several ideas for TFT, including "mapping the
>>>>>>>> world" and codifying ST, DX and IQ in real world terms.
>>>>>>>> Since no one (including yourself) would accuse you of being either overly
>>>>>>>> concise or particularly organized, have you thought about putting your
>>>>>>>> ideas in a Google doc that could be edited and distilled by others to
>>>>>>>> provide the information you're hoping to get across?
>>>>>>>> ᐧ
>>>>>>>>
>>>>>>>> Post to the entire list by writing to tft@brainiac.com.
>>>>>>>> Unsubscribe by mailing to majordomo@brainiac.com with the message body
>>>>>>>> "unsubscribe tft"
>>>>>>>>
=====
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