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Re: (TFT) Shields - Rick's shield adjustments.
These talents work with any shields.
Generally if my players are going to use up a hand on a shield,
they carry big ones. Small shields are fairly rare except with
starting characters and NPC's.
Warm regards, Rick.
On 2015-11-30, at 10:50 PM, Jay Carlisle wrote:
> Not trying to rules lawyer just clarify. Can Shield 2 & 3 be preformed
> with a buckler say or is it meant more as an Agis thing?
>
> On Mon, Nov 30, 2015 at 10:33 PM, Rick Smith <rick_ww@lightspeed.ca> wrote:
>> Hi Meg,
>> From my readings, I've gotten the impression that shields are a
>> bigger
>> defence than regular TFT shows. I've beefed up shields in these ways.
>>
>> 1) I've made the Agis shield that stops 3 and gives people a -2 adj
>> DX.
>>
>> 2) I've added two new talents, Shield 2 and Shield 3. These are
>> listed
>> below:
>>
>> IQ 9
>> Shield 2 ( 2) Coreq Shield and an adj DX of 13+
>> Your shield now stops an extra 2 hits from attacks thru your front
>> hexes.
>>
>> IQ 11
>> Shield 3 (2) Coreq Shield 2 and an adj DX of 16+
>> If you have a shield ready and are attacked thru your front hexes with a
>> non-missile weapon, the attacker is at a -3 DX adjustment.
>>
>>
>> A few months ago, there was a discussion of shield walls, which also
>> make
>> shields more powerful.
>>
>> This fits into my philosophy of allowing TFT characters do awesome
>> things
>> if they are good enough.
>>
>> Warm regards, Rick.
>>
>>
>> On 2015-11-30, at 9:34 PM, Meg Tapley wrote:
>>> On 10/21/15 2:05 PM, Edward kroeten wrote:
>>>> One word on TFT and reality: shields!
>>>>
>>>>
>>> So how might shields be treated more realistically, while maintaining
>> a playable level of simplicity?
>>>
>>> I was thinking about instituting a rule where you can defend (force
>> opponent to roll 4vDX to hit) with a shield while also attacking, but
>> take a -4 DX penalty to your attack since it's now counted as a second
>> attack.
>>>
>>> Alternatively, attacking a shield-bearing figure could be treated as
>> attacking someone behind cover, particularly for missile weapons, giving
>> a DX penalty depending on the size of the shield.
>>>
>>> Thoughts?
>>>
>>> - Meg
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>>
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