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Re: (TFT) Shields - Rick's shield adjustments.



Got that Sir and donkey shines for the clarification... helps in
considering possibilities mechanics-wise...

On Mon, Nov 30, 2015 at 10:52 PM, Rick Smith <rick_ww@lightspeed.ca> wrote:
> These talents work with any shields.
>
> Generally if my players are going to use up a hand on a shield,
> they carry big ones.  Small shields are fairly rare except with
> starting characters and NPC's.
>
> Warm regards, Rick.
>
>
>
> On 2015-11-30, at 10:50 PM, Jay Carlisle wrote:
>> Not trying to rules lawyer just clarify. Can Shield 2 & 3 be preformed
>> with a buckler say or is it meant more as an Agis thing?
>>
>> On Mon, Nov 30, 2015 at 10:33 PM, Rick Smith <rick_ww@lightspeed.ca> wrote:
>>> Hi Meg,
>>>  From my readings, I've gotten the impression that shields are a
>>> bigger
>>> defence than regular TFT shows.  I've beefed up shields in these ways.
>>>
>>> 1)      I've made the Agis shield that stops 3 and gives people a -2 adj
>>> DX.
>>>
>>> 2)      I've added two new talents, Shield 2 and Shield 3.  These are
>>> listed
>>> below:
>>>
>>> IQ 9
>>> Shield 2 ( 2) Coreq Shield and an adj DX of 13+
>>> Your shield now stops an extra 2 hits from attacks thru your front
>>> hexes.
>>>
>>> IQ 11
>>> Shield 3 (2) Coreq Shield 2 and an adj DX of 16+
>>> If you have a shield ready and are attacked thru your front hexes with a
>>> non-missile weapon, the attacker is at a -3 DX adjustment.
>>>
>>>
>>> A few months ago, there was a discussion of shield walls, which also
>>> make
>>> shields more powerful.
>>>
>>> This fits into my philosophy of allowing TFT characters do awesome
>>> things
>>> if they are good enough.
>>>
>>> Warm regards, Rick.
>>>
>>>
>>> On 2015-11-30, at 9:34 PM, Meg Tapley wrote:
>>>> On 10/21/15 2:05 PM, Edward kroeten wrote:
>>>>>    One word on TFT and reality: shields!
>>>>>
>>>>>
>>>> So how might shields be treated more realistically, while maintaining
>>> a playable level of simplicity?
>>>>
>>>> I was thinking about instituting a rule where you can defend (force
>>> opponent to roll 4vDX to hit) with a shield while also attacking, but
>>> take a -4 DX penalty to your attack since it's now counted as a second
>>> attack.
>>>>
>>>> Alternatively, attacking a shield-bearing figure could be treated as
>>> attacking someone behind cover, particularly for missile weapons, giving
>>> a DX penalty depending on the size of the shield.
>>>>
>>>> Thoughts?
>>>>
>>>> - Meg
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>>>
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