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Re: (TFT) Megahex definition
From: David O. Miller >...Because of what custom terrain introduc
es to the playing surface we made a range finder string. It's basicall
y knotted off every 6 hexes, measuring along the hex spine. ...
We do a similar thing with small diameter dowel rods with painted bands.
Lay it along the firing line...checks the range and line of sight wit
h no math or arguments. For longer distances which come up when playi
ng on the "wargaming" table top, we just use tape measures and have the ran
ges written as a chart for each person.
From: Marc Gacy>...On an unrelated note, does anyone every play TFT on
staggered squares(which for those who might not know, are equivalent to he
xes from a gamemechanics perspective)?
Not staggered but normal squares. We switched from hexes to squares m
any years ago. Any place in the rules where it says "hex", we substit
ute "square". Any where is says "megahex" we substitute "block". ��A block is an arrangement of 3x3 squares. Since our 15 mm figures were m
ounted on 1/2" by 1/2" bases we made the squares that size on the game boar
d. That worked with our dungeon wall/door models. The blocks be
ing close enough to 10' by 10' in scale allowed us to easily map on graph p
aper, use other companies maps, etc. It was a bit of a chore to conve
rt all the hex maps to square but how else are you going to spend your coll
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