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Re: (TFT) Half hexes -- DX adjustments.



Once again…

http://www.heroscapers.com/community/showthread.php?t 64

It keeps cutting off the end of the link. Which is .php?t 64
__________________________________________ 
David O. Miller
Miller Design/Illustration
www.davidomiller.com

2 Dean Court
East Northport, NY 11731
(631) 266-6875




On Dec 10, 2015, at 10:22 AM, "David O. Miller" 
<davidomiller@verizon.net> wrote:

> Why doesn't my links copy and paste correctly? Grrr…..
> 
> Maybe this will work.
> 
> http://www.heroscapers.com/community/showthread.php?t 64
> __________________________________________ 
> David O. Miller
> Miller Design/Illustration
> www.davidomiller.com
> 
> 2 Dean Court
> East Northport, NY 11731
> (631) 266-6875
> 
> 
> 
> 
> On Dec 10, 2015, at 10:13 AM, "David O. Miller" 
> <davidomiller@verizon.net> wrote:
> 
>> That works too!
>> 
>> We also tend to throw objects in the half hexes along the wall, just 

> to 
>> limit their number.
>> 
>> Look on page two of this thread to see an example of our square TFT 

>> room.
>> 
>> http://www.heroscapers.com/community/showthread.php?t 64
>> 
>> David
>> __________________________________________ 
>> David O. Miller
>> Miller Design/Illustration
>> www.davidomiller.com
>> 
>> 2 Dean Court
>> East Northport, NY 11731
>> (631) 266-6875
>> 
>> 
>> 
>> 
>> On Dec 9, 2015, at 6:31 AM, Rick Smith <rick_ww@lightspeed.ca> wrote:
>> 
>>> Hi Robert,
>>> I make square buildings by using half hexes.
>>> 
>>> If you are in a half hex, you are at -2 adj DX.
>>> 
>>> If you have a long pole weapon in a half hex, you are at -6 adj DX.
>>> (The same as if an enemy is behind you.)
>>> 
>>> That is it!   
>>> 
>>> :D
>>> 
>>> (I tend to put furniture, doors, etc. in half hexes, so most rooms 

>> only
>>> have a few of them.)
>>> 
>>> Warm regards, Rick.
>>> 
>>> 
>>> On 2015-12-09, at 2:01 AM, Robert Ward wrote:
>>>> I checked the forum and saw a lot of very impressive photos! Your
>>>> fantastic sky-scrapers and cityscapes would indeed look much less
>>>> impressive if confined to the usual hexgrid. 
>>>> 
>>>> But I couldn't find rules for half-hexes, what do you do?
>>>> 
>>>> On Tue, Dec 8, 2015, at 01:50 PM, David O. Miller wrote:
>>>> We just simply 
>>>>> live with half hexes when we need to make square buildings. The 
>> rules 
>>>>> for them are quite simple.
>>>>>> Post to the entire list by writing to tft@brainiac.com.
>>>> Unsubscribe by mailing to majordomo@brainiac.com with the message 

>> body
>>>> "unsubscribe tft"
>>> 
>>>> Post to the entire list by writing to tft@brainiac.com.
>>> Unsubscribe by mailing to majordomo@brainiac.com with the message 
> body
>>> "unsubscribe tft"
>> 
>> 
>> Post to the entire list by writing to tft@brainiac.com.
>> Unsubscribe by mailing to majordomo@brainiac.com with the message 
body
>> "unsubscribe tft"
>> 
> 
> 
> Post to the entire list by writing to tft@brainiac.com.
> Unsubscribe by mailing to majordomo@brainiac.com with the message body
> "unsubscribe tft"
> 


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