|Hi everyone, Jack, Edward.|
My comments are inline below. I reply to Edward’s email as well.
So a tough human (the bandit leader say) is not affected but his
minions (say 5 attributes lower than him) are? Would the player’s
wizard know by looking at the leader that he is a boss?
By SV, you mean survivability? The biggest controller of SV is the GM’s
style. But D&D having resurrection type magic (which works long after
the character is dead), is a major difference from TFT.
Generally I am happier with people casting more thrown spells rather
than less. I think that creations and missile spells are too powerful, so
saying that thrown spells might back fire is not my first choice.
The way my rules work now, is that killer debuts (like Sleep) have
fairly easy saving throws, weaker ones (like Stop) have tougher ones
or no saving throw.
Having spells in general possibly backfiring is a possibility. One idea I
played around with was spells cast quickly (in one turn) could backfire,
but spells cast carefully (in 3 turns) never did.
Me too! I hated that basilisk!