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RE: (TFT) Quickdraw v. Fastdraw



A cost of two points is reasonable.

Number of hands is dependent on what you are drawing. A pistol is a lot
easier to ready than a two handed sword, and may be done with one hand. Same
for a dagger.

Indeed, given that a turn is 5 seconds, one could easily argue in the case
of a loaded pistol that it could be readied and fired WITHOUT the Fastdraw
skill. A dagger is just as easy to ready (hence the HTH die roll that gives
you a chance of getting it out.). Even a long sword/katana type weapon is
fairly easy to draw and use, with a little practice.

Personally, I think the whole rules regarding readying weapons should be
rethought - I don't think they're that bad, but there is room for
improvement.

> -----Original Message-----
> From:	grabowski [SMTP:grabowski@erols.com]
> Sent:	Wednesday, July 28, 1999 8:54 AM
> To:	tft@brainiac.com
> Subject:	(TFT) Quickdraw v. Fastdraw
> 
> Charles writes,
> 
> <<<Regarding Quickdraw, isn't there already a Fastdraw talent that was
> detailed
> in the first (and only) TFT Codex?>>>
> 
> It's found on General Questions (pg. 1).  I had never seen this before you
> mentioned it (ironically, we both used the same correlation of Iaijutsu.
> We
> must both be Bushido fans)  but the rule was never made official.  I also
> see it as being too expensive at three points but having both hands free
> seems realistic (ala 3 Musketeers).
> What do you think?
> Thanks Charles
> Yours in Cidri,
> Justin
> 
> 
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