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RE: (TFT) TFT Plans for 2009

About a year or two ago I was working on some developing an engine to manage
RPG systems.  My friends & I were playing Rolemaster at the time, but it
looked like too complex a system for initial design, I went back to a much
easier to model system, TFT.  I picked up a number of resources from the
various TFT webs site, the tftwiki, the original books, etc, and developed a
little game management system in MS access

I haven't looked at it in over a year, but I've just opened it and noted:

*  I had a Monster/NPC table with 234 records. Designed for encounter charts

*  All of the TFT spells 
*  A number of spells from other sources, including my own
*  All TFT skills
*  As much of the known world of Cidri as I could find

I would look at it as a good starting place for your database (It is an MS
access database)  

If anyone is interested, I`ll send you a copy.

As far as tiles are concerned, you can`t beat the Heroscape tiles, as long
as you can find them.  I have had difficulty in finding any heroscape stuff
in Northern Ontario or Northern Michigan.   I gave up and started a
warhammer dwarf army instead.  At least you could pick up the stuff
affordably on e-bay, instead of the insanity of heroscape pricing

-----Original Message-----
From: tft-admin@brainiac.com [mailto:tft-admin@brainiac.com] On Behalf Of
David Jackson
Sent: January-28-09 2:46 PM
To: tft@brainiac.com
Subject: (TFT) TFT Plans for 2009

Greetings, all!  

I know this is long, please read to the end.  I appreciate your comments.

I wanted to pop in and write that one of my resolutions for 2009, as in how
they relate to TFT, was to finally finish up some of my long-standing TFT
goals.  I'm hoping that some of you might be interested enough to lend a

1)  "Codification" of the Melee/Wizard rules to a simpler, "open source"
form that wouldn't be plagiarizing the original rules.  I want to use the
old-school wargame rules format, where there was a system of numbered
headings per significant rule, with sub-headings to cover exceptions.


3.0  Jay Carlisle sometimes has brain vomit into his e-mail program.
        Blah blah blah blah.  Blah blah blahbity blah.
3.1 But sometimes, he produces a gem of wisdom.  Blah blah blah.
3.2 He's always entertaining to read.   Blah.

The entire purpose of this format is to allow open discussions on this
mailing list (and other places) of specific rules.  Players can reference a
specific rule or exception without being ambiguous.  It also allows for
easier editing / revision, as well as version tracking.

2)  Doing the same thing for the Advanced Melee/Wizard and In The Labyrinth
rules, with the hope of reducing redundancies, and clarifying the text.
However, this will be a merge of those rules into the primary document, not
a separate project.

3)  I want to do a set of generic, but high quality,  Space Hulk -style
dungeon tiles, that will allow any sort of dungeon to be represented.

4)  A database of monsters, spells, magic items, etc., which can be spewed
into a PDF.

5)  I've always wanted, for my own purposes, the conversion of several 1st
edition AD&D monsters, spells, and magic items to TFT.

6)  And finally, the one that's unlikely to be done - I want to do Creative
Commons License art for the monsters/magic items, as well as CCL logos and
stuff for the community effort.

Anyone interested in helping me tackle these jobs?

David Jackson
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