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Re: (TFT) Shield rush in Melee



> One HUGE problem with trying to port SCA results to real world combat
> and back is that in the SCA, people do not actually get killed (very
> often) since the intent is to win, not to maim or kill. The general
> tactics of one-on-one combat are roughly similar, but the effect,
> effort and mind set are not.
>
> Thus swinging an SCA type weapon to hit an opponent will have the
> 'proper look' of swinging a real sword as will most defenses against
> that weapon but the end result is not the same and realistic effects
> can only be guessed at. Educated guesses and approximations will have
> to do, as far as I am concerned.
> --

What? You don't want to stand around while I swat you with my 3.5 lb all
steel mace and see how far I send you flying?! Schucks... you're taking all
the fun outta this! :-(
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