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Re: (TFT) Shield rush in Melee
----- Original Message -----
From: "Charles Gadda" <cgadda@earthlink.net>
To: <tft@brainiac.com>
> I agree though I would have reversed it (i.e. ST confers a bonus to a base
> weapon damage, rather than the weapon a bonus to base strength damage).
>
> The most simplistic way to model this is to allow for a +1 damage bonus
for
> every 3 ST above that needed to wield the weapon. Thus, a ST15 swordsman
> could do 2d+1 damage with a broadsword.
It's interesting to me that many of us have independently found the same
problems with TFT and have come up with similar solutions. My rule was +1
per 2 points of ST higher than the weapon and -1 per 1 point of ST lower
than the weapon's requirement, with a similar DX adjustment kicking in if
the weapon's required ST exceeds your ST by more than 2.
--Ty
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